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Old Feb 18, 2006, 03:45 PM // 15:45   #1
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Default Pet evolution at level 11 and 15, do they effect each other?

Understand that the Pet evolution happes at level 11 and one possibile final time at level 15, do they effects each other, by that, I mean, could a level 11Hearty pet, become a level 15 Dire pet?

May be, the question is better asked this way:

Which stage or level effects the possibile final stage of the Pet evolution?

Could it be the progress of level 14-15?, or, the entire life of the pet taken in to consideration of what the Pet evolution at level 15?
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Old Feb 18, 2006, 04:32 PM // 16:32   #2
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http://www.guildwarsguru.com/content...ide-id1575.php

This has all the answers to anything about Raising a pet.
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Old Feb 18, 2006, 04:40 PM // 16:40   #3
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if you got a lvl 11 agressive and if you don't go on training it dire, it will become elder even if you train it for dire from lvl 14-15. my experiences so far that all lvls affect a pet's evolution.
btw can anyone tell me why my pet doesn't evolve to "dire" anymore at lvl 15?
a month ago or something like that, it still worked for me and i didn't change my training methods till now. my pets stack with "aggressive" status of evolution at lvl 15. i made these experience 2 times, with a moa and a wolf.
thx for any help.
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Old Feb 18, 2006, 04:55 PM // 16:55   #4
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Quote:
Originally Posted by SnipiousMax
http://www.guildwarsguru.com/content...ide-id1575.php

This has all the answers to anything about Raising a pet.
No it doesnt.

Quote:
Originally Posted by Tek Bashem
if you got a lvl 11 agressive and if you don't go on training it dire, it will become elder even if you train it for dire from lvl 14-15. my experiences so far that all lvls affect a pet's evolution.
btw can anyone tell me why my pet doesn't evolve to "dire" anymore at lvl 15?
a month ago or something like that, it still worked for me and i didn't change my training methods till now. my pets stack with "aggressive" status of evolution at lvl 15. i made these experience 2 times, with a moa and a wolf.
thx for any help.
I have you agree with you, I think the two stages at 11 and 15 are related, I have just done an experiment, a brand new pet became playful at level 11, and at 15, it becomes Hearty.

The experinece I have trained it was that, at level around 7 to 11, it has taken a lot of damage, but by level 11 to 15, it taken very less damage, but have produce massive damage to her targets.

At the end, still, she becomes a Hearty. Strange.
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Old Feb 18, 2006, 05:24 PM // 17:24   #5
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Did you even read the guide?

Pet evolves to Aggresive at 11 if it has dealt a considerable amount more damage than it has recieved or that you have dealt with a bow (for the entire life of pet). Everything that happens between 11 and 15 determine if it becomes Dire or Elder. If you want a Dire, keep training it the same, if you want an elder, do the opposite. If the pet dies alot, is healed alot, and takes alot of damage, then it becomes playful at lvl 11. What happens between level 11 and 15 determine if it turns out Hearty or Elder. If you want an Elder train it opposite of what you have been doing, if you want a hearty keep letting it take damage. A lvl 11 Playful pet can no longer become Dire, and a Lvl 11 Aggresive pet can no longer become Hearty.

All of that is paraphrased straight from the guide.
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Old Feb 18, 2006, 05:27 PM // 17:27   #6
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I thought it was in the guide SnipiousMax linked to, but if not I will be sure to see it put there promptly.

At the first evolution, usually around level 11, a pet may only evolve to Playful or Aggressive evolutions. The second evolution usually happens at level 15 and is indeed influenced by what evolution your pet currently is. Playful pets may evolve into Hearty or Elder, but not Dire. Aggressive pets may evolve into Elder or Dire, but not Hearty. Claims to the contrary are isolated and have not been successfully verified or repeated; therefore I would disregard them.

Additionally, pets may not evolve at level 11. Usually when this happens, the pet will never evolve. However, there have been reports of pets being late bloomers and hitting their first evolution at level 12. What may cause this I cannot say, as I have never experienced any such hitches in the evolution process.

Recently, there have been an increase in claims of pets not experiencing their second evolution, such as a pet staying Aggressive until level 20. In light of the number of claims coming in now, I think it would be unwise to throw them out. However, at the time of our testing this was unheard of and in the countless pets I put through the evolution process I have never come across this myself.
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Old Feb 18, 2006, 05:54 PM // 17:54   #7
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The strange thing I do not fully understand is, I traied the pet from 11-15 fully a damager dealer, rather then the damage taker, yet, the playful one still became a Hearty at 14.

I can only think of one reason is that, the damage is counted from the entire life of a pet from level 5.
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Old Feb 18, 2006, 06:19 PM // 18:19   #8
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Everything is counted every moment you have your pet in battle.

The evolution process is full of subtleties that aren't completely understood. If you're having trouble getting the pet you want pay very close attention when reading the evolution section of that guide, things you may not think should matter and thus skip over may be making all the difference in the world.

If you still have trouble after trying to follow the guide, PM me with your exact setup every battle you've fought with your pet and I may be able to give a pointer or two.

Yes, every battle matters and should be carefully controlled.
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Old Feb 18, 2006, 09:50 PM // 21:50   #9
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I have at the moment, sucessfully developed the Agressive Stalker.

Now, I am going to continue to train the pet until level 15, and hopefully it wil become a Dire.

I have gotten this impression that, once it hit 15, it will not change again, does anyone support this impression? ( I understand they say some have reported that changes has been made at 20)
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Old Feb 18, 2006, 09:58 PM // 21:58   #10
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there have been reports of pets evolving to Elder and what not after lvl 15 yes... but it has never been proven i believe
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Old Feb 19, 2006, 03:09 AM // 03:09   #11
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one question : my pet is snow wolf, and he has, to my dismay, no evolution. Is it just my wolf or is it that all snow wolves do not have evolution?
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Old Feb 19, 2006, 04:30 AM // 04:30   #12
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Please read the guide that was linked to. Pets don't gain their first evolution until level 11, and sometimes never at all. An unevolved pet is statistically identical to an Elder pet.
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Old Feb 19, 2006, 05:18 AM // 05:18   #13
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^ I wasn't asking what evolution was, or when it takes place. I'm curious as to if all snow wolves grow up w/o a prefix(and thus as an elder), or if it was just my snow wolf that did not evolve as a dire or a hearty. To specify, do all animals have chance of being dire/hearty, or do dire/hearty evolution not take place in a type of animal, say snow wolves? Does any one have a dire snow wolf or a hearty snow wolf?

my pet is lvl 20 btw.
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Old Feb 19, 2006, 05:24 AM // 05:24   #14
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No, snow wolfe can become Dire and Hearty just as any other animals.

My Stalker is now 15 and has became a Dire, my next test is to put it through a lot of damage, and see if her title/type would change again.
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Old Feb 19, 2006, 03:33 PM // 15:33   #15
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When Snow Wolves evolve, they loose the "Snow" in their name and simply become something such as Playful Wolf (or Elder Wolf, such as the default PvP pet or the ones running free in Spearhead Peak). They do evolve the same as any other pet, you just happen to have an unevolved one. It happens, usually when your pet has leveled passed its first evolution without doing much damage or taking much damage. There are two easy ways to get an unevolved pet:

1) You happen to be a minion master with a pet along, and the minions have been taking and dealing all the damage.

2) Your pet has taken enough damage to die once. Then it was left dead while you continued on without it, and it leveled up past 11 in such a manner (usually sustaining only around 2 to 4 deaths total, and only enough damage to achieve those deaths).


Also, @ Romeo. If you think we haven't tried that already in preparation for our guide, you'd be mistaken. Still, feel free to double check our work all you like.
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Old Feb 20, 2006, 01:33 PM // 13:33   #16
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Does anyone know if using a scroll will help lvl up a pet?
(I don't believe taht is answered in the guide)
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Old Feb 20, 2006, 01:46 PM // 13:46   #17
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Archonv, I have used scroll to train my pet, and as you know, I have done it twice now, and the second time I trained my pet using scroll, I did feel it was faster, that is why I kept buying them for training.

And for the referance, after my pet became Dire at 15, from 15 to 20, it taken much damage and produce very less, and she maintained to be a Dire at 20.
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Old Feb 20, 2006, 03:08 PM // 15:08   #18
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XvArchonvX, Epinephrine and a couple of others have been doing tests to see exactly how much experience pets need to gain for each level, and in the course of this it has been proven that pets do not benefit from scroll usage. For a little more insight into it, head here.
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Old Feb 20, 2006, 03:36 PM // 15:36   #19
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A little of the subject....

What pet builds do you usually Run Jeno?
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Old Feb 20, 2006, 08:12 PM // 20:12   #20
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It really depends, but my staples are Charm, Comfort, Call of Protection, Ferocious Strike, and Disrupting Lunge. I always try to have those in there if possible. Of course, it's not always possible, but I try nonetheless. I don't like to go with less than 15 beast, and 9 expertise. The rest of the points go wherever they need to be at the moment.

My favorite pet build is a soloing build for outside Thirsty River (forget the name of the map now...). I know there are a million better solo builds out there, but this one's great fun. It's the most fun for me because it has very little defense, but still solos just fine due to its powerful offense. It looks something like:

Beastmastery: 12 +3 (15)
Expertise: 8 +1 (9)
Marksmanship: 10 +1 +2 (13)

Ferocious Strike {E}
Disrupting Lunge
Predator's Pounce
Read the Winds
Tiger's Fury
Call of Haste
Charm Animal
Comfort Animal

Flatbow of choice

You'll notice it has no heals for you, one heal for the pet, and uses a Sup/Major rune combo. However, the damage output drops enemies fast enough that it doesn't really matter. On top of that, Disrupting Lunge takes a good bite out of the enemy's skill usage as well.

I've even gone so far as to fighting the Griffins out there with it, which gets immensly interesting as they don't like to all attack one target and thus make it very difficult to group on your pet.

As I've said, there are better solo builds out there (which I use if I'm looking for cash). This one is for sheer amusement.


...I suppose the most relevant pet build I use is in the pet/Barrage teams for Tombs, since those are taking off now, but I think I've already posted some about that in the dedicated thread.

Last edited by Jenosavel; Feb 20, 2006 at 08:16 PM // 20:16..
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